№ files_lp_4_process_2_84152
Study on real-time conference applications using QUIC-based media protocols detailing architectures, stream handling, and mapping to immersive and interactive use cases.
Year: 2026
Location: Goa, India
Subject: Real-time communication applications
Document type: Technical report contribution
Organization: 3GPP TSG-SA WG4
Author: InterDigital Pennsylvania
Agenda item: 10.7
TR reference: 3GPP TR 26.836 v0.0.1
Scope: Conference application scenario with QUIC-based media protocols
Use cases: Holographic telepresence in healthcare, multi-site immersive communication, immersive gaming, seamless immersive reality in education, collaborative multi-site immersive communication, multiple application media synchronization, mixed reality gaming, personalized interactive immersive guided tour
Protocol focus: QUIC-based media transport
Target audience: Discussion and agreement by working group participants
Date of meeting: 09–13 February 2026
Price: 8 / 10 USD
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